top of page

Press Kit



Cassius John-Adams

Toronto, Canada

Release Date:

March 13 2023


Steam PC/Mac/Linux


English, French, Simplified Chinese, Portuguese,




Regular Price:

USD $16.99 (SRP)



Request Steam Keys






Jira Board


MiLE HiGH TAXi is "The Fifth Element meets Crazy Taxi"

The player is challenged to pick up and deliver as many chatty and zany passengers as they can while dodging mile-high skyscrapers, busy 24th century urban Skyways, & blabbermouth pedestrians.


  • Three gameplay modes to choose from

    • In regular gameplay mode, the player chooses which passengers they should pick up and drop off to maximize earnings and extend game time

    • With Challenge mode, the player must sequentially deliver specified passengers to level up

    • Free Roam mode lets the player freely explore, learning the city's layout, advanced hidden shortcuts, and other secrets

  • Experience MiLE HiGH TAXi's unique urban environment, an aesthetic that stands in stark contrast to dystopian sci-fi movies and games

  • Choice of three players and taxis:

    • Kyle (male)

    • Emma (female)

    • Skyler (non-binary)

  • Plays like a retro arcade-style game, common in the Super Nintendo era and early 2000s

  • Countless Easter eggs, certain to appeal to cross-generational science fiction fans, can be found throughout the game. Many are fan community-provided references (Reddit, Twitter)


MiLE HiGH TAXi began production in Toronto in December 2019 by solo game developer Cassius John-Adams as an evenings and weekends project.  Cassius continues to pour countless hours into development throughout the entire Covid-19 lock-down and into 2023.


Game Trailer (English)

Recent YouTube



Monetization Permission

Cassius John-Adams allows for the contents of MiLE HiGH TAXi to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from MiLE HiGH TAXi is legally & explicitly allowed by Cassius John-Adams, creator of the game.

About Cassius John-Adams

Cassius has been developing games for fun throughout the last 30+ years and 3D modelling for just as long.  He refers to "3D animation & game dev" as being his first passions, starting in 1990.  A science fiction fan and self-proclaimed Trekkie (Star Trek), he's an eternal optimist which often comes through in his graphic design.  By day he is a Linux System Administrator for Canada's public broadcaster - CBC.  By night, a single dad and game developer.  An unrivalled ability to break things during testing earned him the nickname "Crashius Cassius" among many peers.

"I've wanted to drive a flying car in a hyper-urban city ever since watching The Fifth Element in 1997" says Cassius, referring to the New York City chase scene in the film.  "After 23 years of waiting, I decided to make it myself"


For more information or to request an interview, please contact him at or

bottom of page